NERDS | |||
---|---|---|---|
Biography and appearance | |||
Class | Fighter / Ranger / Bard / Cleric / Rogue / Wizard | ||
Race | NERDS | ||
Age | 38 | ||
Gender | ??? | ||
Pronouns | ??? | ||
Alignment | Chaotic Neutral | ||
Role | DPS / Healing / Support / Tanking | ||
Group | None | ||
Overwhelm | 15 | ||
Attributes (Total: 69) | |||
STR | 9 (-1) | DEX | 12 (+1) |
CON | 13 (+1) | INT | 12 (+1) |
WIS | 11 (0) | CHA | 12 (+1) |
Cooldowns | |||
Base Attack | 4.2 s | Ultimate Attack | 120 s |
Damage Types | |||
Base Attack | Melee | Ultimate Attack | ??? |
Critical Hit (base values) | |||
Crit damage | 100% | Crit chance | 2.5% |
Eligible for Patrons | |||
Swaps (slot 1) | |||
Other data | |||
Release date | 2021-09-01 | Days ago | 942 approx. |
NERDS are one of the Champions of Idle Champions of the Forgotten Realms. They are an Evergreen Champion that was obtained from the NERDS x D&D promotion, but are now only available from the in-game shop for 100,000 gems.
The NERDS are a Support, DPS, Tanking, and Healing Champion whose abilities change depending on who drives the mining cart!
Once unlocked, you can swap this Evergreen Champion with Bruenor in slot 1.
Contents
- 1 Backstory
- 2 Abilities
- 3 Upgrades
- 4 Equipment
- 5 Feats
- 6 Trivia
- 7 Media
Backstory[ | ]
“ | A spontaneous fighter, a creative ranger, and a daring rogue team up with a humorous bard, a deep-thinking wizard, and a logical cleric. Together, they form a sweet partnership! Each NERD has a role, but like all adventuring parties, they're better together! | „ |
Abilities[ | ]
Chromatic Fanatic - Basic Attacks
- The Basic Attack changes based on the Nerd that's at the front of the cart.
- Fighter ( Orange ) — Leaps out of the cart and hits the nearest enemy with their shield.
- Ranger ( Red ) — Shoots a random enemy with their bow.
- Bard ( Green ) — Strums their lute, sending musical notes flying towards a random enemy.
- Cleric ( Yellow ) — Leaps out of the cart and smacks a random enemy with their mace.
- Rogue ( Pink ) — Disappears and damages the furthest enemy with their caltrops.
- Wizard ( Purple ) — Launches a magic missile at a random enemy.
Fighter ( Orange ) – Level 10 Ability
- Increase the damage of all Champions behind the NERDS by 100% when enemies are attacking the Nerds while the Fighter ( Orange ) is active.
Ranger ( Red ) – Level 20 Ability
- When the NERDS attack while the Ranger ( Red ) is active, damaged enemies take 100% more damage for the next 15 seconds. This ability does not stack, but the timer resets if it applies again before the 15 seconds are up.
Bard ( Green ) – Level 30 Ability
- Increases the damage of Champions adjacent to the NERDS by 100% while the Bard ( Green ) is active. Can be buffed by upgrades and equipment.
Cleric ( Yellow ) – Level 50 Ability
- Heals all Champions in all columns in front of the NERDS for 10 HP per second while the Cleric ( Yellow ) is active.
Rogue ( Pink ) – Level 60 Ability
- When the NERDS attack while the Rogue ( Pink ) is active, their initial attack leaves behind a small Nerd-shaped trap filled with smoke powder which explodes after 5 seconds, dealing 10x the NERDS' normal damage. The NERDS also attack 0.5 seconds faster while the Rogue ( Pink ) is active.
Wizard ( Purple ) – Level 70 Ability
- When the NERDS attack while the Wizard ( Purple ) is active, their initial attack spawns 3 magic missiles, which fly out and deal normal damage to 3 random enemies (could include the initial enemy but should fly out in a loop before doing so) if possible.
Shake The Box – Level 80 Ultimate Ability
- The cart shakes as the three NERDS in the cart are removed and replaced with three random NERDS. They could include some or all of the same NERDS. If a specialization is chosen, the front-NERD is always fixed and does not leave the cart (just the middle and back NERD do). A base attack can not occur while the swap is happening.
Orange is on it! – Level 210 Ability
- When the Fighter ( Orange ) is active, the max health of the NERDS is increased by 100%. This ability can be buffed by upgrades.
Specialization Choice – Level 270
- Orange Leader, Standing By
- The Fighter ( Orange ) will always appear in the front of the cart when Shake The Box is used.
- Red Leader, Standing By
- The Ranger ( Red ) will always appear in the front of the cart when Shake The Box is used.
- Green Leader, Standing By
- The Bard ( Green ) will always appear in the front of the cart when Shake The Box is used.
- Yellow Leader, Standing By
- The Cleric ( Yellow ) will always appear in the front of the cart when Shake The Box is used.
- Pink Leader, Standing By
- The Rogue ( Pink ) will always appear in the front of the cart when Shake The Box is used.
- Purple Leader, Standing By
- The Wizard ( Purple ) will always appear in the front of the cart when Shake The Box is used.
Upgrades[ | ]
Equipment[ | ]
- Slot 1: Purchase from the Thayan Enclave shop for 20,000 Corrupted Gems (2/28/2024 - 5/30/2024)
Feats[ | ]
Slot 1: unlocked at level 330, cost* 1.11e17.
Slot 2: unlocked at level 710, cost* 5.62e35.
Slot 3: unlocked at level 1195, cost* 4.17e59.
Slot 4: unlocked at level 1790, cost* 8.03e88.
Trivia[ | ]
NERDS brand of candy first appeared in 1983.
Idle Champions Spotlight: NERDS
Media[ | ]
v · d · eChampions by Race | |
---|---|
Aarakocra | |
Aasimar | |
Dragonborn | |
Dwarves | |
Elves | (Wild Elf) (High Elf) (High Elf) (Drow) (Drow) (High Elf) (Drow) (Dhampir Drow) (Drow) (Drow) (High Elf) (Wood) (Shadar-kai) (High Elf) (Drow) (Eladrin) (Eladrin) (Wood Elf) |
Genasi | |
Gith | |
Gnomes | |
Half-Elves | |
Half-Orcs | |
Halflings | |
Humans | |
Kobolds | |
Tabaxi | |
Tieflings | |
Tortles | |
Warforged | |
Others | (Bullywug) (Giff) (Saurial) (Satyr) (Lizardfolk) (Goblin) (Modron) (Yuan-ti Pureblood) (Kalashtar) (Centaur) (Minotaur) (Firbolg) (Plasmoid) (Doppelganger) (Harengon) |
v · d · eChampions by Class | |
---|---|
Artificers | |
Barbarians | |
Bards | |
Clerics | |
Druids | |
Fighters | |
Monks | |
Paladins | |
Rangers | |
Rogues | |
Sorcerers | |
Warlocks | |
Wizards | |
Others |
v · d · eChampions by Roles | |
---|---|
DPS | (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) |
Gold | (Support) (DPS/Support) (Support) (Support) (Support) (DPS) (Support) (Support/Tanking) (Support) (Support) (DPS) (DPS) (Support) (DPS/Support) (DPS/Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) |
Healing | (Support) (Support) (Support) (Support) (Gold/Support) (Gold/Support) (Gold/Support/Tanking) (Gold/Support) (Support) (Support) (Support) (DPS/Support/Tanking) (Support) (Gold/Support) (Support) (Gold/Support) (Gold/Support) (Support) (Support) (Support) (Support) (Support) (Support/Tanking) (Support) |
Speed | (Healing/Support/Tanking) (Support) (Support) (Support) (Support/Tanking) (Support) (DPS/Support) (Support) (DPS/Support) (DPS) (Support/Tanking) (Support) (Support/Tanking) (Support/Tanking) (Gold/Support) (Support) (Healing/Support) (Support) |
Support | |
Tanking | (Support) (DPS) (Support) (DPS/Support) (Support) (Support) (DPS/Support) (DPS/Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (Support) (DPS) (Support) |
Idle Champions of the Forgotten Realms | |
---|---|
Game | Adventures • Bestiary • Campaigns • Champions • Events • Patrons • Seasons • Time Gates • Trials • World Map |
Loot | Combinations • Divine Favor • Gems • Chests • Coins • Items • Gear |
Game Mechanics | Formation strategy • Achievements • Guide and Collection Quests • Blessings • Clicking • Familiars • Game Modes • Resets • Weekends • Groups • Skins • Debuffs • Knockback • Critical Hit • BUD • Modron Automation • Modron Core • Tokens |