Portent (2024)

Portents are automatically-used inventory items with effects such as healing players who fall below a certain amount of health. They are made with divine energy, gathered from wisps.

Regular portents are tradeable while attuned portents are untradeable and have higher healing or damage. Some portents have a corresponding Sign that has a similar effect, such as Portent of life and Sign of life, which perform the same function and share cooldown. Others can stack, such as Portent of item protection and Sign of item protection, allowing them to be used together for an increased effect (not exceeding 5 items protected).

Restoration[]

Restoration portents heal the player when they drop below 50% health during combat. Attuned portents heal by 100% of the original food's value, and normal portents heal 75%. Dropping below 50% health by other means, such as failing at Thieving, will not cause these portents to activate. Attuned portents have a Constitution level requirement for their use and offer a similar amount of healing to their component ingredient, essentially becoming automatically used food. Restoration portents do not stack nor do they consume adrenaline when used. Only one portent may be used at a time, although there is no limit to how many portents could be carried in inventory.

There is no Divination level needed to use the portents, however, you need to have the Divination level to make the normal and the attuned portents.

Restoration portents take effect at the point of 50% health. If the first one doesn't heal you above the 50% mark, the second one won't take effect until the player first exceeds 50% health and then falls below it again.

Because the healing effect of portents is applied after receiving damage, a portent will not allow the player to recover from an attack which consumes all of the player's life points.

When the player drops below 50% health with multiple portents in their inventory, the highest level portent will be consumed (subject to requirements).

The player requires both the appropriate Divination and Constitution levels to consume an attuned portent of restoration, since they are untradeable. However, if the player uses a temporary boost to create the portent, they would be consumed normally even after the boost wears off.

Certain special boss attacks, such as the Queen Black Dragon's fire walls, will not trigger portents of restoration. This is likely an oversight by Jagex.

Restoration portentPortent (1)Portent (2)Energy amountSecondaryExperienceHealsMaterial CostGE Price
Portent (3)Portent of restoration I21030 pale energy1crayfish,anchovies,
shrimp, sardine,
chicken, or meat
11505,088992
Portent (4)Attuned portent of restoration I51030 pale energy1 crayfish, anchovies,
shrimp, sardine,
chicken, or meat
1.52005,088N/A
Portent (5)Portent of restoration II151530 flickering energy1 trout3.42806,312982
Portent (6)Attuned portent of restoration II181530 flickering energy1 trout3.93756,312N/A
Portent (7)Portent of restoration III252530 bright energy1 salmon5.64658,7891,461
Portent (8)Attuned portent of restoration III272530 bright energy1 salmon5.86258,789N/A
Portent (9)Portent of restoration IV353030 glowing energy1 tuna7.65605,7072,068
Portent (10)Attuned portent of restoration IV373030 glowing energy1 tuna7.87505,707N/A
Portent (11)Portent of restoration V454035 sparkling energy1 lobster9.490010,9564,496
Portent (12)Attuned portent of restoration V474035 sparkling energy1 lobster9.7120010,956N/A
Portent (13)Portent of restoration VI555040 gleaming energy1 swordfish11.510506,7974,843
Portent (14)Attuned portent of restoration VI575040 gleaming energy1 swordfish11.814006,797N/A
Portent (15)Portent of restoration VII656245 vibrant energy1 monkfish13.6120017,9834,988
Portent (16)Attuned portent of restoration VII676245 vibrant energy1 monkfish13.8160017,983N/A
Portent (17)Portent of restoration VIII758050 lustrous energy1 shark15.5150012,1831,682
Portent (18)Attuned portent of restoration VIII778050 lustrous energy1 shark15.8200012,183N/A
Portent (19)Portent of restoration IX868850 radiant energy1 cavefish19.3165022,9401,608
Portent (20)Attuned portent of restoration IX878850 radiant energy1 cavefish19.7220022,940N/A
Portent (21)Portent of restoration X979560 incandescent energy1 rocktail23.4172529,29027,252
Portent (22)Attuned portent of restoration X989560 incandescent energy1 rocktail23.6230029,290N/A

Degradation[]

Portents of degradation are available to make after Fate of the Gods. They heal the player while damaging your opponent if your life points fall below 50%.

Degradation portentPortent (23)Portent (24)Energy amountSecondaryExperienceHealsDamagesMaterial CostGE Price
Portent (25)Portent of degradation I778050 elder energy1 shark15.584048022,9836,607
Portent (26)Attuned portent of degradation I778050 elder energy1 shark15.8112064022,9836,607
Portent (27)Portent of degradation II868850 elder energy1 cave fish19.392052023,5904,492
Portent (28)Attuned portent of degradation II878850 elder energy1 cave fish19.7123070023,5904,492
Portent (29)Portent of degradation III979360 elder energy1 rocktail23.497555029,9508,311
Portent (30)Attuned portent of degradation III979360 elder energy1 rocktail23.6130074029,9508,311

Item protection[]

The portent of item protection automatically allows the player to keep an additional item when a player dies. The portent will be consumed after the effect is applied. Portents of item protection can stack with one another, with the sign of item protection, or with the Protect Item prayer, for a total of 5 kept items.

Item protection portentLevelEnergy amountSecondaryExperienceMaterial Cost
Portent (31)Portent of item protection9260 luminous energy4 prayer potion (4)21.327,540

Life[]

The portent of life resurrects the player after death and provides 25% of the base life points. It has a one-hour cooldown, shared with the sign of death, the sign of life, the portent of death, and the defence cape perk, and it cannot be used in PvP areas.

The portent of life does not work everywhere. When fighting Vorago, the player will not be able to enter the fight if killed by the initial 50,000 damage. Additionally, the portent of life will not function if Vorago pushes you off the cliff at the end of the fight.

Life portentLevelEnergy amountSecondaryExperienceMaterial Cost
Portent (32)Portent of life99100 incandescent energy1 diamond ring2445,714

Death[]

The portent of death is an item that resurrects the player after death and gives the player 15% of their base life points and also removes 15% of the target's base life points, to a maximum of 5000 damage. It has a one-hour cooldown, shared with the sign of death, the sign of life, the portent of life, and the defence cape perk, and it cannot be used in PvP areas.

Death portentLevelEnergy amountSecondaryExperienceMaterial Cost
Portent (33)Portent of death99100 elder energy1 diamond ring2446,814

Passage[]

Portents of passage allow you to pass through dungeoneering skill doors that you normally cannot get through up to a certain number of skill levels above the door requirement. These portents can only be created within Daemonheim.

If a player attempts to open a skill door with a portent with multiple tier portents in their inventory, the lowest appropriate tier will be used.

Portents do stack with skill boosts. For example, if a door requires 105 Woodcutting, you can boost Woodcutting to 102 and then use a Portent of Passage II to get through the door.

Portent of passagePortent (34)IngredientXPMax Levels Bypassed
Portent (35)Portent of passage I230 Pale energy102
Portent (36)Portent of passage II1530 Flickering energy204
Portent (37)Portent of passage III2530 Bright energy306
Portent (38)Portent of passage IV3530 Glowing energy408
Portent (39)Portent of passage V4535 Sparkling energy5010
Portent (40)Portent of passage VI5540 Gleaming energy6012
Portent (41)Portent of passage VII6545 Vibrant energy7014
Portent (42)Portent of passage VIII7550 Lustrous energy8016
Portent (43)Portent of passage IX8650 Brilliant energy9018
Portent (44)Portent of passage X9760 Radiant energy10020

Gathering

Wisps
Springs
  • Pale
  • Flickering (Enriched)
  • Bright (Enriched)
  • Glowing (Enriched)
  • Sparkling (Enriched)
  • Gleaming (Enriched)
  • Vibrant (Enriched)
  • Lustrous (Enriched)
  • Brilliant (Enriched)
  • Radiant (Enriched)
  • Luminous (Enriched)
  • Positive
  • Negative
  • Incandescent (Enriched)
  • Ancestral
  • Cursed (Enriched)
  • Memories
  • Portent (45)Pale
  • Portent (46)Flickering (Enriched)
  • Portent (47)Bright (Enriched)
  • Portent (48)Glowing (Enriched)
  • Portent (49)Sparkling (Enriched)
  • Portent (50)Dragonkin
  • Portent (51)Gleaming (Enriched)
  • Portent (52)Vibrant (Enriched)
  • Portent (53)Lustrous (Enriched)
  • Portent (54)Mah
  • Portent (55)Elder (Enriched)
  • Portent (56)Brilliant (Enriched)
  • Portent (57)Radiant (Enriched)
  • Portent (58)Luminous (Enriched)
  • Portent (59)Incandescent (Enriched)
  • Portent (60)Cursed (Enriched)
  • Energy
  • Portent (61)Pale
  • Portent (62)Flickering
  • Portent (63)Bright
  • Portent (64)Glowing
  • Portent (65)Sparkling
  • Portent (66)Gleaming
  • Portent (67)Vibrant
  • Portent (68)Lustrous
  • Portent (69)Mah
  • Portent (70)Elder
  • Portent (71)Brilliant
  • Portent (72)Radiant
  • Portent (73)Luminous
  • Portent (74)Positive
  • Portent (75)Negative
  • Portent (76)Incandescent
  • Portent (77)Ancestral
  • Portent (78)Cursed
  • Boons
  • Portent (79)Flickering
  • Portent (80)Bright
  • Portent (81)Glowing
  • Portent (82)Sparkling
  • Portent (83)Gleaming
  • Portent (84)Vibrant
  • Portent (85)Lustrous
  • Portent (86)Elder
  • Portent (87)Brilliant
  • Portent (88)Radiant
  • Portent (89)Luminous
  • Portent (90)Incandescent
  • Chronicles
  • Portent (91)Chronicle fragment
  • Portent (92)Elder chronicle
  • Bandos chronicle
  • Cores
  • Portent (93)Truthful shadow
  • Portent (94)Blissful shadow
  • Portent (95)Manifest shadow
  • Portent (96)Light
  • Rifts / sources
  • Energy rift
  • Light rift
  • Dead moai
  • Mining
  • Portent (97)Bronze
  • Portent (98)Iron
  • Portent (99)Coal
  • Portent (100)Mithril
  • Portent (101)Adamantite
  • Portent (102)Runite
  • Hunter
  • Portent (103)Kebbit burrow
  • Portent (104)Bird snare
  • Portent (105)Deadfall trap
  • Portent (106)Box trap
  • Woodcutting
  • Portent (107)Normal
  • Portent (108)Oak
  • Portent (109)Willow
  • Portent (110)Maple
  • Portent (111)Yew
  • Portent (112)Magic
  • Farming
  • Portent (113)Herb patch I
  • Portent (114)Herb patch II
  • Portent (115)Herb patch III
  • Fishing
  • Portent (116)Crayfish
  • Portent (117)Herring
  • Portent (118)Trout
  • Portent (119)Salmon
  • Portent (120)Lobster
  • Portent (121)Swordfish
  • Portent (122)Shark
  • Portent (123)Cavefish
  • Portent (124)Rocktail
  • Divination
  • Portent (125)Simulacrum I
  • Portent (126)Simulacrum II
  • Products

    Signs
    Respite
  • Portent (127)I
  • Portent (128)II
  • Portent (129)III
  • Porter
  • Portent (130)I
  • Portent (131)II
  • Portent (132)III
  • Portent (133)IV
  • Portent (134)V
  • Portent (135)VI
  • Other
  • Portent (136)Item protection
  • Portent (137)Life
  • Portent (138)Death
  • Portents
    Restoration
  • Portent (139)Normal I
  • Portent (140)Attuned I
  • Portent (141)Normal II
  • Portent (142)Attuned II
  • Portent (143)Normal III
  • Portent (144)Attuned III
  • Portent (145)Normal IV
  • Portent (146)Attuned IV
  • Portent (147)Normal V
  • Portent (148)Attuned V
  • Portent (149)Normal VI
  • Portent (150)Attuned VI
  • Portent (151)Normal VII
  • Portent (152)Attuned VII
  • Portent (153)Normal VIII
  • Portent (154)Attuned VIII
  • Portent (155)Normal IX
  • Portent (156)Attuned IX
  • Portent (157)Normal X
  • Portent (158)Attuned X
  • Degradation
  • Portent (159)Normal I
  • Portent (160)Attuned I
  • Portent (161)Normal II
  • Portent (162)Attuned II
  • Portent (163)Normal III
  • Portent (164)Attuned III
  • Other
  • Portent (165)Portent of item protection
  • Portent (166)Portent of life
  • Portent (167)Portent of death
  • NPCs

  • Portent (168)Aoife Fairweather
  • Portent (169)Orla Fairweather
  • Portent (170)Faizan Augour
  • Portent (171)May Stormbrewer
  • Portent (172)Sara Onnear
  • Portent (173)John Wyrd
  • Portent (174)Bruin Odetsson
  • Portent (175)Elena Suerten
  • Portent (176)Eilwynn
  • Portent (177)Halia (divine merchant)
  • Portent (2024)

    FAQs

    Does Portent negate disadvantage? ›

    I'd like to clarify a point about the feature— it overrides advantage and disadvantage, but does not remove them. For example, if a rogue has disadvantage on an attack roll, a wizard can replace the dice rolls with their protecnt number, but the rogue still has disadvantage (for example, they can't use sneak attack).

    What is the Portent before the roll? ›

    The key phrase here is "before the roll." This means that the Divination Wizard can use the Portent ability after the d20 is rolled but before the outcome is determined.

    What are the rules for Portent in D&D? ›

    Portent is the level 2 ability for the divination school of wizards. At the end of each long rest roll 2 d20s and record them. Before the end of your next long rest you may replace any attack roll, saving throw, or ability check from any creature you can see with one of your rolls.

    Do modifiers apply to Portent? ›

    Including modifiers. You can hover your mouse over her roll to see the actual die rolls. The portent die of 11 is the actual d20. Then you need to add in modifiers on top of that 11.

    How many times can you use Portent? ›

    It's also worth remembering that your Diviner only has a few portents (3 at most) and can only use each once.

    Does Portent negate legendary resistance? ›

    No. Legendary Resistance means they automatically succeed the saving throw, there is no dice involved. So there's nothing that can be changed with Portent.

    Can you reroll a portent? ›

    During the day, you can use your reaction to change the die of any Attack Roll or Saving Throw rolled near you to one of your Portent Dice. Each Portent Die can only be used once, and you lose your unused Portent Dice at the end of the day.

    Can you use Lucky on portent rolls? ›

    So you can use Lucky or Portent, but not both. RAW: Portent works on dice rolled before the outcome is decided. You don't need Lucky to “force” a foretelling number on any dice roll your “character sees”. The lucky feat works in the same way but simply forces a reroll instead of a set number.

    Can you use portent after a roll? ›

    Not really. It's supposed to occur before a roll, but it's fiddly and annoying to prevent another player from rolling so you can declare a 20 portent roll, or to tell a DM that attack they're using is now a nat 1.

    What is rule 0 of DND? ›

    Known as 'Rule 0', the principle has existed throughout all of D&D's history, with varying wordings in official publication. In short, it states that the DM is the final arbiter of the rules; the world belongs to them and their players, and the rules of the world are created by them.

    What is the 60 second rule in D&D? ›

    A practice I find makes combat feel fast and intense, the 60 second rule makes it so players (not including the dm) only have 60 seconds to decide and act during their turn. In addition, other players are not allowed to interject. The DM tells a player when their time starts.

    Does portent override legendary resistance? ›

    Because a Divination Wizard is “seeing the future”, can they, using the Portent ability, overturn a Legendary Save? No, because a creature doesn't roll for their legendary save. They simply succeed.

    Does Silvery Barbs work on portent? ›

    Player uses portent a saving throw to pass. Enemy has silvery barbs, can they use it on that same roll to force the player to reroll? My understanding is yes, since you're still making a roll, just using a pre-emptively rolled result.

    Does portent replace modifiers? ›

    Rules Notes: 1) As I understand RAW, Portent only substitutes the die roll. So, any modifiers still get applied to it.

    How many times can you use portent 5e? ›

    You can only portent a die roll *before* the roll, when the result is not yet known. Once it has been portented, the die is effectively rolled and the result is known, so you can no longer apply another portent to it. The first portent counts, and that's that.

    Does Portent replace the roll or the result? ›

    Portent lets the diviner substitute a pre-rolled result for a roll. If used on the monster's saving throw, it is presumably used to force a failure. But it's exactly when a save is failed that Legendary Resistance can be used to succeed instead.

    Does Portent override legendary resistance? ›

    Because a Divination Wizard is “seeing the future”, can they, using the Portent ability, overturn a Legendary Save? No, because a creature doesn't roll for their legendary save. They simply succeed.

    How does Portent work? ›

    Portent is a Divination School Wizard feature that offers you glimpses into the future. You gain two random Portent Dice that you can use as a Reaction to substitute into Attack Rolls and Saving Throws rolled in range.

    Do advantage and disadvantage cancel out? ›

    When a player who has advantage on a d20-based roll, they roll twice and take the highest result. When they have disadvantage, they roll twice and take the lowest result. Multiple instances of advantage or disadvantage do not stack, and if a player has both advantage and disadvantage on the same roll, they cancel out.

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